editor changes and buttons

- created a new GUI component, enButton, which consists of an enActor and an enLabel
- added a bottom menu bar to the editor screen (home, test, save, quit)
- added the ability to test a saved map from the editor screen (initiates “test map” mode)
- minor bug and memory leak fixes including an issue dealing with changing between engine states
- added in a few new textures

Explore posts in the same categories: development, editor, system

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